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Really textured normal maps for vanilla
Really textured normal maps for vanilla











really textured normal maps for vanilla really textured normal maps for vanilla really textured normal maps for vanilla

To enjoy the parallax occlusion mapping, you will have to modify your current shaderpack made by Sonic Ether (v10.1 recommended).Ī little tutorial for that is at the "Shaderpack modification" header. My goal with this resourcepack is to make it as much as possible optimized for use with Sonic Ether's Unbelievable Shaders v10.1 with parallax occlusion mapping enabled. Welcome to this resourcepack page, you might already know that I make resourepacks by using my other pack, this pack is something close to it, but with 128x128 pixels textures instead of 64圆4 pixels textures.

  • HTML STCM's Resourcepack 128x v4 (Parallax and Normal mapping) by SoulTakerl996.
  • STCM's Resourcepack 128x v4 (Parallax and Normal mapping) by SoulTakerl996













    Really textured normal maps for vanilla